tree_get_node_by_tagname
Description
It gets the treenode with given tagname
Syntax
TreeNode tree_get_node_by_tagname( const TreeNode & tr, LPCSTR lpcszTagName, bool bRecursive = false, bool bCaseSensitive = false, bool bSkipBranch = false )
Parameters
- tr
- [input] the tree for search
- lpcszTagName
- [input] given tagname
- bRecursive
- [input] if True, will check all nodes, else just check root's tagname
- bCaseSensitive
- [input] case sensitive
- bSkipBranch
- [input] skip branch
Return
the root treenode if success, fail will return an invalid treenode
Examples
EX1
void tree_get_node_by_tagname_ex1()
{
Tree myTree;
TreeNode tn1, tn2, tn3, tn4, tn5, tn;
tn1 = myTree.AddTextNode("a", "node1", 1);
tn2 = tn1.AddTextNode("a", "node2", 2);
tn3 = tn2.AddTextNode("a", "node3", 3);
tn4 = tn3.AddTextNode("a", "node4", 4);
tn5 = tn4.AddTextNode("a", "Node1", 5);
//bCaseSensitive = false && bRecursive = true
tn = tree_get_node_by_tagname(myTree, tn5.tagName, true, false, false);
if( tn )
{
out_str("Yes!");
out_tree(tn);
}
else
out_str("Sorry! Can't find it!");
//bCaseSensitive = true && bRecursive = true
tn = tree_get_node_by_tagname(myTree, tn5.tagName, true, true, false);
if( tn )
{
out_str("Yes!");
out_tree(tn);
}
else
out_str("Sorry! Can't find it!");
}
Remark
See Also
tree_get_node_by_dataid
header to Include
origin.h
Reference
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