2.1.26.67 tree_set_attribute_to_all_nodes


Description

set the attributes to all nodes in the given tree

Syntax

void tree_set_attribute_to_all_nodes( TreeNode & tr, LPCSTR lpcszAttrib, LPCSTR lpcszAttribVal, bool b1stLevelChildrenOnly = false, bool bBranchOnly = false )

Parameters

tr
[modify]root tree node to set attributes
lpcszAttrib
[input]name of attribute to set
lpcszAttribVal
[input]value of attribute to set
b1stLevelChildrenOnly
[input]true will set only the immediate children,
false will set current node as well as all child nodes recursively
bBranchOnly
[input] true will set only branch tree node, false will set all tree node

Return

Examples

EX1

void tree_set_attribute_to_all_nodes_ex1()
{        
    Tree tr;
    TreeNode trFirst = tr.AddNode("First");
    TreeNode trSecond = tr.AddNode("Second");
    out_tree(tr);
    
    tree_set_attribute_to_all_nodes(tr, STR_LABEL_ATTRIB, "All Node Labels");
    
    out_tree(tr);
}

Remark

See Also

tree_remove_attribute

Header to Include

origin.h

Reference