matobj_move
Description
Move a MatrixObject to replace another one.
Move a MatrixObject to end of a specified MatrixLayer
Syntax
bool matobj_move( MatrixObject & moSrc, MatrixObject & moDest )
bool matobj_move( MatrixObject & moSrc, MatrixLayer & mlDest )
Parameters
- moSrc
- [input] the source MatrixObject to move
- moDest
- [input] the MatrixObject to be replaced with moSrc
- moSrc
- [input] the MatrixObject to be moved
- mlDest
- [modify] the MatrixLayer which moSrc will be moved to
Return
return true on success, else return false
return true on success, else return false
Examples
EX1
void matobj_move_ex1()
{
//make sure an active matrixlayer with two matrixobject exists before run this code
MatrixLayer ml = Project.ActiveLayer();
if ( ml )
{
MatrixObject moSrc(ml, 0);
MatrixObject moDest(ml, 1);
if ( matobj_move(moSrc, moDest) )
printf("Move MatrixObject successfully!");
else
printf("Fail to move MatrixObject!");
}
}
EX2
void matobj_move_ex2()
{
//make sure the is active matrixpage with at least two layers exists in current project
MatrixLayer ml = Project.ActiveLayer();
if ( ml )
{
MatrixPage mp(ml.GetPage());
MatrixLayer ml1 = mp.Layers(0);
MatrixLayer ml2 = mp.Layers(1);
if ( ml1 && ml2 )
{
MatrixObject moSrc(ml1, 0);
if ( matobj_move(moSrc, ml2) )
printf("Move MatrixObject to another layer successfully!");
else
printf("Fail to move MatrixObject");
}
}
}
Remark
See Also
header to Included
origin.h
Reference
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