SetLongName
Set the matrix object long name.
BOOL SetLongName(LPCSTR lpcszLongName)
Return TRUE if successful, else return FALSE.
EX1
void MatrixObject_SetLongName_ex1() { MatrixLayer ml = Project.ActiveLayer(); if ( ml ) { MatrixObject mo = ml.MatrixObjects(0); mo.SetLongName("Text for Long Name"); out_str( mo.GetLongName() ); } }
MatrixObject::GetLongName, MatrixObject::SetLabel, MatrixObject::SetExtendedLabel, MatrixObject::SetComments, MatrixObject::SetUnits, MatrixObject::SetParameter, MatrixObject::SetParameters
origin.h