GetUnits
Get uints label of the matrix object.
string GetUnits()
None.
Return the string of units label.
EX1
//Get uints label of the matrix object. void MatrixObject_GetUnits_ex1() { MatrixLayer ml = Project.ActiveLayer(); if ( ml ) { MatrixObject mo = ml.MatrixObjects(0); string str = mo.GetUnits(); out_str(str); } }
MatrixObject::SetUnits, MatrixObject::GetName, MatrixObject::GetLongName, MatrixObject::GetComments, MatrixObject::GetLabel, MatrixObject::GetExtendedLabel, MatrixObject::GetParameters
origin.h