Matrix::SetXMin
SetXMin
Description
Set the X coordinate associated with the left most column of the matrix.
Syntax
BOOL SetXMin( double dXMin )
Parameters
- dXMin
- [input] Input X coordinate of left most column
Return
Returns TRUE on success and FALSE on failure.
Examples
EX1
// Set and get the X coordinate of the first column of a matrix
void Matrix_SetXMin_ex1()
{
// This sample code will print a message like below:
// Target matrix is Matrix1.
// Setting X min value succeeded.
// Obtained X min value is -1.23457e+008
// Check X min value by Matrix:Set Dimensions menu command if it is -1.234570e+008.
//
BOOL rc;
double dXMin;
matrix<double> mat1 = {
{1, 2},
{3, 4},
{5, 6}
};
MatrixPage MatPg1;
MatPg1.Create("Origin");
MatrixLayer MatLy1 = MatPg1.Layers(0);
Matrix Mat1(MatLy1);
Mat1 = mat1;
printf(" Target matrix is %s.\n",Mat1.GetName());
rc=Mat1.SetXMin(-123.4567E6); // Use SetXMin to set the X coordinate of last column
if(!rc) {
printf(" Error: SetXMin failed.\n");
return;
}
else printf(" Setting X min value succeeded.\n");
dXMin = Mat1.GetXMin(); // Use GetYMin to get the X coordinate of last column
printf(" Obtained X min value is %g\n", dXMin); // Print out coordinate
printf(" Check X min value by Matrix:Set Dimensions menu command if it is %e.\n",dXMin);
}
Remark
In addition to the values displayed in the cells of an internal Origin matrix (nominally Z values), Origin matrices map X coordinate values to the columns and Y coordinate values to the rows of the matrix. The SetXMin function sets the X coordinate associated with the leftmost column of the matrix.
See Also
Matrix::SetYMin, Matrix::SetXMax, Matrix::SetYMax, Matrix::GetXMin, Matrix::GetXMax, Matrix::GetYMin, Matrix::GetYMax, Matrix::GetXValue, Matrix::GetYValue
header to Include
origin.h
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