vectorbase::SetBytes

Description

Set the elements of this vector from a byte type vector.

Syntax

int SetBytes( vector<byte> & vStream )

Parameters

vStream
[input] vector or internal buffer containing bytes to be copied to this vector

Return

Returns 0 on success or a non-zero error code on failure.

Examples

EX1

//Set byte for int  
void vectorbase_SetBytes_ex1()
{     
        vector<byte> byteArray = {1, 0, 0, 0, 0, 0, 0, 1};
        vector<int> vec(2);  
        // {1, 0, 0, 0} for vec[0], {0, 0, 0, 1}for vec[1]
        vec.SetBytes(byteArray);
        
        for(int ii = 0; ii < vec.GetSize(); ++ii)
        {             
                printf("vec[%d]=%d\n", ii, vec[ii]);
        }
}
        //Result: 
        //vec[0]=1
        //vec[1]=16777216

EX2

//set byte for short
void vectorbase_SetBytes_ex2()
{     
        vector<byte> byteArray = {1, 0, 0, 0, 0, 0, 0, 1};
        vector<short> vS;  
        // {1, 0} for vS[0], {0, 0} for vS[1], {0, 0} for vS[2], {0, 1}for vS[3]
        vS.SetBytes(byteArray);
        
        for(int ii = 0; ii < vS.GetSize(); ++ii)
        {             
                printf("vS[%d]=%d\n", ii, vS[ii]);
        }
}
        //Result: 
        //vS[0]=1
        //vS[1]=0
        //vS[2]=0
        //vS[3]=256

Remark

Set the elements of the vector from an internal buffer.

See Also

vectorbase::GetBytes

header to Include

origin.h