vectorbase::SetBytes
SetBytes
Description
Set the elements of this vector from a byte type vector.
Syntax
int SetBytes( vector<byte> & vStream )
Parameters
- vStream
- [input] vector or internal buffer containing bytes to be copied to this vector
Return
Returns 0 on success or a non-zero error code on failure.
Examples
EX1
//Set byte for int
void vectorbase_SetBytes_ex1()
{
vector<byte> byteArray = {1, 0, 0, 0, 0, 0, 0, 1};
vector<int> vec(2);
// {1, 0, 0, 0} for vec[0], {0, 0, 0, 1}for vec[1]
vec.SetBytes(byteArray);
for(int ii = 0; ii < vec.GetSize(); ++ii)
{
printf("vec[%d]=%d\n", ii, vec[ii]);
}
}
//Result:
//vec[0]=1
//vec[1]=16777216
EX2
//set byte for short
void vectorbase_SetBytes_ex2()
{
vector<byte> byteArray = {1, 0, 0, 0, 0, 0, 0, 1};
vector<short> vS;
// {1, 0} for vS[0], {0, 0} for vS[1], {0, 0} for vS[2], {0, 1}for vS[3]
vS.SetBytes(byteArray);
for(int ii = 0; ii < vS.GetSize(); ++ii)
{
printf("vS[%d]=%d\n", ii, vS[ii]);
}
}
//Result:
//vS[0]=1
//vS[1]=0
//vS[2]=0
//vS[3]=256
Remark
Set the elements of the vector from an internal buffer.
See Also
vectorbase::GetBytes
header to Include
origin.h
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