matrixbase::SumColumns
SumColumns
Description
Sum the columns of this matrix placing the result in a vector.
Syntax
int SumColumns( vectorbase & vbSum )
Parameters
- vbSum
- [output] vector containing the summed columns
Return
Returns 0 on success or -1 on failure.
Examples
EX1
// Compute the column summation, and put the results into a vector
void matrixbase_SumColumns_ex1()
{
int rc, ii,jj;
matrix<double> mat1 = {
{-1, 0, 3, 99},
{ 0, 2, 6, 0},
{ 1, 4, 9, 0}
};
for(ii=0; ii<3; ii++)
for(jj=0; jj<4; jj++)
if(mat1[ii][jj]==99)
mat1[ii][jj]=NANUM; // set row=ii,col=jj to NANUM
// Input matrix is:
// {-1, 0, 3, --}
// { 0, 2, 6, 0}
// { 1, 4, 9, 0}
// Output column sum vector is:
// { 0, 6, 18, --}
MatrixPage MatPg1;
MatPg1.Create("Origin");
MatrixLayer MatLy1 = MatPg1.Layers(0);
Matrix Mat1(MatLy1);
Mat1 = mat1;
printf(" Input matrix is %s.\n",Mat1.GetName());
MatrixPage MatPg2;
MatPg2.Create("Origin");
MatrixLayer MatLy2 = MatPg2.Layers(0);
Matrix Mat2(MatLy2);
vector vec1;
rc=Mat1.SumColumns(vec1); //Put the column summation to the vector
if(rc!=0)
printf(" Error: SumColumns failed. Error Code=%d\n",rc);
else {
Mat2.SetSize(1,vec1.GetSize());
Mat2.SetRow(vec1, 0); // Place the vector to a single row matrix
printf(" Vector of column summation is placed in %s.\n",Mat2.GetName());
printf(" Note that a column including NANUMs results a missing in the vector.");
}
}
Remark
Sum the columns of this matrix placing the result in a vector. The underlying base type of the vector must not be less than the underlying base type of the matrix.
Note
The following is a summary of various matrix operations:
1) Multiplication:
1-1) * ... Proper multiplication of 2 matrices (mat1*mat2)
1-2) * ... Scaler multiplication of a matrix (mat1*A or A*mat1)
1-3) DotMultiply ... Element-wise multiplication of 2 matrices
1-4) Cross ... Cross product of 2 matrices
1-5) CumulativeProduct ... cumulative product of a matrix
2) Division:
2-1) / ... Not defined for 2 matrices. For proper division, multiply Inverse(mat1)
2-2) / ... Scaler division of a matrix (mat1/A)
2-3) DotDivide ... Element-wise division of 2 matrices
3) Addition:
3-1) + ... Element-wise addition of 2 matrices
3-2) + ... Scaler addition of a matrix (mat1+A or A+mat1)
3-3) SumColumns ... Summation of each column in a matrix
3-4) CumulativeSum ... Cumulative product of a matrix
4) Subtraction:
4-1) - ... Element-wise subtraction of 2 matrices
4-2) - ... Scaler subtraction of a matrix (mat1-A or A-mat1)
4-3) Difference ... Difference of adjacent 2 rows in a matrix (1st order differential)
5) Power:
5-1) ^ (or pow) ... Not defined as element-wise power of 2 matrices
5-2) ^ (or pow) ... Not defined as scaler power of a matrix
5-3) DotPower ... Element-wise power of 2 matrices
To depict the differences of above additions, try the following sample:
- define MAKEMAT(X) MatrixLayer MatLy##X;MatLy##X.Create();Matrix Mat##X(MatLy##X)
void mAddTest1()
{
matrix mat1 = {{1, 2, 3},{1, 2, 3},{1, 2, 3}};
matrix mat2 = {{2, 3, 4},{3, 4, 5},{4, 5, 6}};
MAKEMAT(1); MAKEMAT(2); MAKEMAT(3); MAKEMAT(4); MAKEMAT(5); MAKEMAT(6);
Mat1=mat1; Mat2=mat2;
Mat3=mat1+mat2;
printf("%s = %s + %s <== Element-wise addition of 2 matrices\n",Mat3.GetName(),Mat1.GetName(),Mat2.GetName());
Mat4=mat1+10;
printf("%s = %s + 10 <== Scaler addition of a matrix\n",Mat4.GetName(),Mat1.GetName());
vector vec1;
Mat1.SumColumns(vec1);
Mat5.SetSize(1,vec1.GetSize());
Mat5.SetRow(vec1, 0);
printf("%s = SumColumns(%s) <== column summation of a matrix\n",Mat5.GetName(),Mat1.GetName());
mat1.CumulativeSum(Mat6);
printf("%s = CumulativeSum(%s) <== cumulative sum of a matrix\n",Mat6.GetName(),Mat1.GetName());
}
See Also
header to Include
origin.h
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