matrixbase::SetRow
SetRow
Description
Set the values of a matrix row equal to the values of a vector.
Syntax
int SetRow( vectorbase & vb, UINT wIndexRow )
Parameters
- vb
- [input] Vector whose values are assigned to the row
- wIndexRow
- [input] Specifies the 0 based offset or row index of the row in the matrix
Return
Returns 0 if successful and the vector size matches the matrix row size, otherwise returns the size of the matrix row minus the size of the vector.
Examples
EX1
// Set a vector value in a Row
void matrixbase_SetRow_ex1()
{
int rc;
matrix<double> mat1 = {
{1, 1, 1, 1},
{2, 4, 6, 8},
{3, 6, 9, 12}
};
MatrixPage MatPg1;
MatPg1.Create("Origin");
MatrixLayer MatLy1 = MatPg1.Layers(0);
Matrix Mat1(MatLy1);
Mat1 = mat1;
printf(" The original matrix is %s.\n",Mat1.GetName());
matrix mat2(mat1);
MatrixPage MatPg2;
MatPg2.Create("Origin");
MatrixLayer MatLy2 = MatPg2.Layers(0);
Matrix Mat2(MatLy2);
Mat2 = mat2;
vector v2 = {0, 0, 0, 0};
rc=Mat2.SetRow(v2, 1); // Set 2nd Row(as the index starts 0) of Mat2
if(rc!=0)
printf(" Warning: Given vector size differs from the row size of %s. Size difference=%d\n",
Mat2.GetName(),rc);
else
printf(" The 2nd row in the result matrix %s has been correctly changed.\n",
Mat2.GetName());
}
EX2
// Set a vector value in a row - Error case
void matrixbase_SetRow_ex2()
{
int rc;
matrix<double> mat1 = {
{1, 1, 1, 1},
{2, 4, 6, 8},
{3, 6, 9, 12}
};
MatrixPage MatPg1;
MatPg1.Create("Origin");
MatrixLayer MatLy1 = MatPg1.Layers(0);
Matrix Mat1(MatLy1);
Mat1 = mat1;
printf(" The original matrix is %s.\n",Mat1.GetName());
matrix mat3(mat1);
MatrixPage MatPg3;
MatPg3.Create("Origin");
MatrixLayer MatLy3 = MatPg3.Layers(0);
Matrix Mat3(MatLy3);
Mat3 = mat3;
vector v3 = {0, 0, 0, 0, 0};
rc=Mat3.SetRow(v3, 1); // Set 2nd row(as the index starts 0) of Mat3
if(rc>0)
printf(" Warning: Given vector is shorter than the row of %s. Size difference=%d\n",
Mat3.GetName(),rc);
else if(rc<0)
printf(" Warning: Given vector is longer than the row of %s. Size difference=%d\n",
Mat3.GetName(),rc);
else
printf(" The 2nd row in the result matrix %s has been correctly changed.\n",
Mat3.GetName());
}
Remark
Set the values of a matrix row equal to the values of a vector. The row is specified by a 0 based row index. If the matrix row and vector do not have the same size then the maximum number of elements possible are assigned from the vector to the matrix row.
See Also
matrixbase::GetRow, matrixbase::SetColumn, matrixbase::GetColumn, matrixbase::GetAsVector, matrixbase::SetByVector
header to Include
origin.h
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