TreeNode::FindNodeByAttribute

Description

Find a node from a tree by the AttributeName with matching integer value.


Find a node from a tree by the AttributeName with matching string value.

Syntax

TreeNode FindNodeByAttribute( LPCSTR AttributeName, int nVal, BOOL bRecursive = TRUE )

TreeNode FindNodeByAttribute( LPCSTR AttributeName, LPCSTR lpcszValue, BOOL bRecursive = TRUE, BOOL bCaseSensitive = FALSE )

Parameters

AttributeName
[input] String representing attribute name of the node whose integer value needs to be compared
nVal
[input] the value to compare with
bRecursive
[input] true, go through all the tree nodes; false, just go through the Children

AttributeName
[input] String representing attribute name of the node whose string value needs to be compared
lpcszValue
[input] the value to compare with
bRecursive
[input] true, go through all the tree nodes; false, just go through the Children
bCaseSensitive
[input] true will take care of lpcszValue's case; else false

Return

The first node which has an attribute AttributeName name with matching value.


The first node which has an attribute AttributeName name with matching string value.

Examples

EX1

#define ATTRIB_NAME "AttribID"

void TreeNode_FindNodeByAttribute_ex1()
{    
    Tree tr;
    TreeNode tn1, tn2, tn3;
    tn2 = tr.AddTextNode("abc", "node2", 2);
    tn2.SetAttribute(ATTRIB_NAME, 2);
 
    tn3 = tn2.AddTextNode("efg", "node3", 3);    //tn3 is added to tn2 as its child
    tn3.SetAttribute(ATTRIB_NAME, 3);
    tn1 = tn2.FindNodeByAttribute(ATTRIB_NAME, 3);     //now tn1 is equal to tn3 
    out_tree(tn1);
}


EX2

#define ATTRIB_NAME "AttribID"

void TreeNode_FindNodeByAttribute_ex2()
{    
    Tree tr;
    TreeNode tn1, tn2, tn3;
    tn2 = tr.AddTextNode("abc", "node2", 2);
    tn2.SetAttribute(ATTRIB_NAME, "Hello");

    tn3 = tn2.AddTextNode("efg", "node3", 3);    //tn3 is added to tn2 as its child
    tn3.SetAttribute(ATTRIB_NAME, "Hi");
    tn1 = tn2.FindNodeByAttribute(ATTRIB_NAME, "Hi");        //now tn1 is equal to tn3  
    out_tree(tn1);
}

Remark

See Also

header to Include

origin.h