Matrix::GetZRange
GetZRange
Description
Get the dynamic range (Z1, Z2) that is used in the data to image conversion.
Syntax
BOOL GetZRange( double & z1, double & z2 )
Parameters
- z1
- [output] Lower bound of the matrix data to be mapped in converting to an image, all data below z1 are treated as z1
- z2
- [output] Upper bound of the matrix data to be mapped in converting to an image, all data above z2 are treated as z2
Return
Returns FALSE if z range is not available and returns TRUE if Z range is available.
Examples
EX1
// Demonstrate the effect of Dynamic Z Range in an image
void Matrix_GetZRange_ex1()
{
double zRange1, zRange2;
int ii,jj;
matrix mat1;
int wNumRows = 100, wNumCols =100;
vector vTemp;
vTemp.Data(1, wNumCols); // // Generate (1,2,...,wNumCols) in this temp vector
mat1.SetSize( wNumRows, wNumCols ); // Set the number of rows and columns in matrix
for(ii=0; ii<wNumRows; ii++)
mat1.SetRow(vTemp, ii);
MatrixPage MatPg1;
MatPg1.Create("Origin");
MatrixLayer MatLy1 = MatPg1.Layers(0);
MatLy1.SetViewImage(); // Set the view of the matrix to the Image Mode
Matrix Mat1(MatLy1);
Mat1 = mat1;
MatrixPage MatPg2;
MatPg2.Create("Origin");
MatrixLayer MatLy2 = MatPg2.Layers(0);
MatLy2.SetViewImage(); // Set the view of the matrix to the Image Mode
Matrix Mat2(MatLy2);
Mat2 = mat1;
Mat1.SetZRange(0, 100);
Mat2.SetZRange(0, 100);
// We will widen the dynamic range from the original
if( Mat1.GetZRange(zRange1, zRange2) )
{
printf(" Original Z range in %s: %g -- %g\n",Mat1.GetName(),zRange1,zRange2);
Mat2.SetZRange(-50, 200);
Mat2.GetZRange(zRange1, zRange2);
printf(" Updated Z range in %s: %g -- %g\n",Mat2.GetName(),zRange1,zRange2);
printf(" Observe the narrower dynamic range of image in %s than original.\n",Mat2.GetName());
}
}
Remark
Get the dynamic range (Z1, Z2) that is used in data to image conversion.
See Also
Matrix::SetZRangeUpdate, Matrix::SetZRange
header to Include
origin.h
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