GraphObject::GetNumOfNodes

Description

Get number of nodes of a graph object in graph layer

Syntax

int GetNumOfNodes( )

Parameters

Return

Number of Nodes

Examples

EX1

// For this example to run, a graph window must exist in the project
// and have a rectangle object in it.
void GraphObject_GetNumOfNodes_ex1()
{
        GraphLayer gl = Project.ActiveLayer();
        foreach(GraphObject gr in gl.GraphObjects)
        {
                fpoint ptNode;
                int iNodes = gr.GetNumOfNodes();
                if (iNodes > 1 )
                {
                        printf("Name = %s\n", gr.GetName());
                        printf("Number of nodes = %d\n", iNodes);
                        for (int ii = 0; ii < iNodes; ii ++)
                        {
                                gr.GetNode(ii,ptNode);
                                printf("Point %d: X= %f Y = %f\n", ii, ptNode.x, ptNode.y);
                        }
                }
        }        
}

Remark

See Also

header to Include

origin.h