SetDataMarkers
Set data marker.
BOOL SetDataMarkers( int i1, int i2 )
EX1
// Set and get the marker of the active graph layer. void GraphLayer_SetDataMarkers_ex1() { GraphLayer gl = Project.ActiveLayer(); if(gl) { gl.SetDataMarkers(1, 3); int i1,i2; gl.GetDataMarkers(i1, i2); } }
GraphLayer::GetDataMarkers
origin.h