DialogBar::DialogBar

Description

constructor

Syntax

DialogBar( )

Parameters

Return

Examples

EX1

     #include <Origin.h>
      #include <..\Originlab\dialogex.h>
      //Need to created a dialog bar in some resource project
      #define IDD_DIALOGBAR1                  103
      #define IDC_BUTTON1                     2382
      #define IDC_EDIT1                       2383


      class BarDialog : public Dialog
      {
      public:
          
          BarDialog()
          :Dialog(IDD_DIALOGBAR1, "oDlg8.dll")
          {
          }
          
          BOOL Create(HWND hWnd)
          {
              InitMsgMap();
              return Dialog::Create(hWnd);
          }
          
          BOOL     OnInitDialog()
          {
              Edit edt = GetItem(IDC_EDIT1);
              edt.Text = "Default";
              return TRUE;
          }
              
          BOOL OnDestroy()
          {
              out_str("Destroyed Bar");
              return TRUE;
          }
          
          BOOL     OnMessage(Control cntrl)
          {
              out_str("On Message");
              Edit edt = GetItem(IDC_EDIT1);
              //MessageBox( GetWindow(), edt.Text);
              return TRUE;
          }


      EVENTS_BEGIN
          ON_INIT( OnInitDialog )
          ON_DESTROY(OnDestroy)
          ON_BN_CLICKED(IDC_BUTTON1, OnMessage)
      EVENTS_END
          
          
      };

      void test_me()
      {
      static    BarDialog dlg;
      static     DialogBar dlgBar;
          if(dlgBar)
          {
              dlgBar.Destroy();
              return;
          }
          dlgBar.CreateControl(dlg);
      }

Remark

See Also

header to Include

Dialog.h