AxisObject
Default constructor which constructs an unattached AxisObject.
Copy constructor which constructs an AxisObject from an existing AxisObject.
AxisObject( )
AxisObject( const AxisObject & ao )
EX1
int AxisObject_Ex1() { GraphLayer gl = Project.ActiveLayer(); Axis x(gl.XAxis); //Copy constructor which constructs an AxisObject from X bottom axis. AxisObject Ao(x.AxisObjects(AXISOBJPOS_AXIS_FIRST)); if(Ao) { Ao.BottomTicks.Show.nVal = true; return 1; } return 0; }
Axis::AxisObjects
origin.h