2.2.3.19.2 vectorbase::AppendAppend
Description
Append data to a vector
Append a COM object of type _VARIANT to a vector or Dataset.
Syntax
BOOL Append( vectorbase & vv )
BOOL Append( _VARIANT & var )
Parameters
- vv
- [input]vectorbase object to be appended
- var
- [input]a COM data object of type _VARIANT
Return
Return true if success, else false
Return true if success, else false
Examples
EX1
void vectorbase_Append_Ex1()
{
vector vec1 = {1, 2, 3, 4, 5};
vector vec2 = {6, 7, 8, 9, 10};
// Append contents of a vector 2 to vector 1
if( FALSE == vec1.Append(vec2) )
{
out_str("Error appending vector.");
return;
}
// Output Append results
for( int i = 0; i < vec1.GetSize(); i++ )
printf("%2d == %f\n", i, vec1[i]);
}
EX1
// For this example to run, have an Excel workbook inside Origin with the name "Book2",
// and put some data into it. For example: {6, 7, 8, 9, 10}
void vectorbase_Append_Ex2()
{
vector vec1 = {1, 2, 3, 4, 5};
WorksheetPage wkbk("Book2");
if (!wkbk)
{
out_str("Invalid Excel WorksheetPage!");
return;
}
Object objxlWkbk, objxlWorksheet, objxlRange;
// Get the COM object associated with the Excel:
BOOL bOK = wkbk.GetExcelCOMObject(objxlWkbk);
if (!bOK)
{
out_str("Failed to get the Excel COM object!");
return;
}
// The active sheet:
objxlWorksheet = objxlWkbk.ActiveSheet;
// The Range object:
objxlRange = objxlWorksheet.Range("$A$1:$A$5");
// Get the values from the Range as a vector
_VARIANT vec2;
vec2 = objxlRange.Value;
// Append contents of Excel "Book2" to vector 1
if( FALSE == vec1.Append(vec2) )
{
out_str("Error appending vector.");
return;
}
// Output Append results
for( int i = 0; i < vec1.GetSize(); i++ )
printf("%2d == %f\n", i, vec1[i]);
}
Remark
Append data from an object of type _VARIANT to this vectorbase derived object. _VARIANT is a universal type that exists in COM to hold various types of data. It is used to set or get the values or properties of COM objects. It can represent individual values of int, double, etc., as well as arrays and other composite types.
See Also
Header to Include
origin.h
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