2.2.3.18.4 vector::InsertAtInsertAt
Description
Inserts one element, or multiple copies of an element at a specified index in an vector. In the process, by incrementing the index, it shifts up the existing element at this index, and it shifts up all the elements above it.
Syntax
BOOL InsertAt( int nIndex, _TemplType element, int nCount = 1 )
Parameters
- nIndex
- [input] A specified index in vector.
- element
- [input] The element to be added to this vector. _TemplType type is an implicit templatized type, which is the type of one element of this vector. The types of vector supported are char, byte, short, word, int, uint, double, complex, string.
- nCount
- [input] The number of times this element should be inserted (defaults to 1).
Return
Always returns TRUE
Examples
EX1
// Insert one string at the specified index in vector
void vector_InsertAt_ex1()
{
vector<string> vsExt = {"OPJ", "TXT"};
vsExt.InsertAt(0, "SPC");
for(int ii = 0; ii < vsExt.GetSize(); ii++)
printf("Extesion(%d) : %s\n", ii, vsExt[ii]);
//Result value: vsExt = {"SPC","OPJ","TXT"}
}
EX2
// Insert double data at the specified index in vector
void vector_InsertAt_ex2()
{
vector<double> vD = {1.1, 2.2};
double d = (3.999);
vD.InsertAt(1, d);
for(int ii = 0; ii < vD.GetSize(); ii++)
printf("vD[%d]= %g\n", ii, vD[ii]);
// Result:
//vD[0]= 1.1
//vD[1]= 3.999
//vD[2]= 2.2
}
EX3
// Insert complex data at the specified index in vector
void vector_InsertAt_ex3()
{
vector<complex> vC;
complex cc1(4.3, 5.6);
complex cc2(3, 2);
complex cc3(2, 1);
vC.Add(cc1);
vC.Add(cc2);
vC.InsertAt(1, cc3);
for(int ii = 0; ii < vC.GetSize(); ii++)
out_complex("value=", vC[ii]);
// Result:
//value=4.300000+5.600000i
//value=2.000000+1.000000i
//value=3.000000+2.000000i
}
Remark
See Also
vector::SetAtGrow, vector::Add
Header to Include
origin.h
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