Remove
Removes the node that calls this method.
BOOL Remove( )
TRUE if the node was removed successfully; FALSE otherwise.
EX1
void TreeNode_Remove_ex1() { Tree myTree; TreeNode tn1; tn1 = myTree.AddTextNode("abc", "node1", 2); bool flag1 = tn1.Remove(); printf("the number of nodes in myTree = %d", myTree.GetNodeCount()); }
TreeNode::RemoveChild, TreeNode::RemoveChildrenWithPrefix
origin.h