fVals
PropertyNode
public
vector<float> fVals
EX1
void PropertyNode_fVals_ex1() { Tree tr; TreeNode trN = tr.AddNode("node1",1); vector<float> vfData = {1.1,2.2,3.3,4.4,5.5}; trN.fVals = vfData; //Assign float values to tree node vector<float> vecCheck; vecCheck = trN.fVals; for(int ii = 0; ii < vecCheck.GetSize(); ii++) printf("%f\t",vecCheck[ii]); }
Vector of float values of the node.
origin.h
PropertyNode::fVals2