bVals2
PropertyNode
public
matrix<char> bVals2
EX1
void PropertyNode_bVals2_ex1() { Tree tr; TreeNode trN = tr.AddNode("node1",1); matrix<char> matc = { {'a','b','c'}, {'e','f','g'} }; trN.bVals2 = matc; //Assign matrix values to tree node matrix<char> matCheck; matCheck = trN.bVals2; printf("node1 = \n"); for(int ii = 0; ii < matCheck.GetNumRows(); ii++) { for(int jj = 0; jj < matCheck.GetNumCols(); jj++) printf("%c\t",matCheck[ii][jj]); printf("\n"); } }
Matrix of char values of the node.
origin.h
PropertyNode::bVals