Use
TreeNode
public
int Use
Use is an treenode attribute.
EX1
void TreeNode_Use_ex1() { // access Use by property Tree tr; // Declare a Tree variable tr.abc.Use = 0; // Add a tree node named "abc" and set Use to 0 int nn = tr.abc.Use; // Read Use out_int("nn = ", nn); // Output: nn = 0 //access Use by TreeNode::SetAttribute and TreeNode::GetAttribute TreeNode trN = tr.AddNode("def"); // Add a tree node named "def" trN.SetAttribute(STR_USE_ATTRIB, 1); // Set Use to 1 int kk; if( trN.GetAttribute(STR_USE_ATTRIB, kk) ) // Get Use value { out_int("kk = ", kk); // Output: kk = 1 } else { out_str("Error, Use attribute not exist."); } }
Read or write treenode's Use attribute.
origin.h