| 2.2.3.17.1 TreeNode::AddNodeAddNode
 DescriptionCopy and add an existing node to tree. (in the same tree or another tree).
 Creates a new node with the specified name & id and returns that node.
 SyntaxBOOL AddNode( TreeNode & tn, BOOL bDeep = TRUE ) 
 TreeNode AddNode( LPCSTR Name = NULL, int nChildID = -1 ) Parameters tn[input] the node to be added to the tree bDeep[input] TRUE or FALSE; true will add deep
 
  Name[input]the name of the new node to be added to the tree. The name string must be a valid C identifier name. A valid C Identifier name must begin with a letter and can contain only letters, numbers, and underscore characters. nChildID[input] the id of the new node to be added to the tree
 ReturnTRUE if the node is successfully added; FALSE otherwise
 A added new node.
 ExamplesEX1
 void TreeNode_AddNode_ex1()
{
    Tree tr;
    TreeNode trNode1 = tr.AddNode("first",  1);        	// Add a sub node named "first" with node ID 1 to tr
    TreeNode trNode2 = trNode1.AddNode("second",  11);	// Add a sub node named "second" with node ID 11 to trNode1
    out_tree(tr); 							
 
    Tree tr1;								
    bool flag1 = tr1.AddNode(trNode1, FALSE); // If the bDeep is FALSE, only add the node trNode1 itself.     
    out_tree(tr1);
    /* 
    Output:
		OriginStorage
		  \---first = 
    */
 
    Tree tr2; 								
    bool flag2 = tr2.AddNode(trNode1, TRUE); // If TRUE, add the node of trNode1 and all its subnodes. 
    out_tree(tr2);
    /* 
    Output:
		OriginStorage
		  \---first
			  \---second = 
    */  
}EX2
 void TreeNode_AddNode_ex2()
{
    Tree tr;
    TreeNode tn1, tn2, tn3;
    tn1 = tr.AddNode("node1", 1);	// Add TreeNode tn1, tn2 to Tree tr. 
    tn2 = tr.AddNode("node2", 2);
    tn3 = tn2.AddNode("node21", 3);	// Add TreeNode tn3 to TreeNode tn2.
    out_tree(tr);
}RemarkSee AlsoTreeNode::AddNumericNode, TreeNode::AddTextNode
 Header to Includeorigin.h
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