2.2.6.22.6 PictureControl::SetBitMap

Description

Sets a picture from a HBITMAP to be displayed in the control

Syntax

BOOL SetBitMap( HBITMAP hBmp, BOOL bTakeOwnership = TRUE )

Parameters

hBmp
Handle to a Bitmap
bTakeOwnership
TRUE means that the control will destroy the object on destroy or on setting another picture

Return

return true when successful else false

Examples

EX1

#include <ocGDI.h>
#include <Control.h>

void PictureControl_SetBitMap()
{
	PictureControl pc;
	HDIB            hDIB = load_dib("C:\\20by20.bmp");
	HBITMAP         hBMP = DDB_from_DIB(hDIB);
	pc.SetBitMap(hDIB);
}

Remark

See Also

Header to Include

Control.h