Get axis tick data
int GetAxisTickData( vector & arrTicks, int nType = OC_MAJOR )
Return ticks count
EX1
void AxisObject_GetAxisTickData_Ex1() { GraphLayer gl = Project.ActiveLayer(); AxisObject aoY; //Declare AxisObject aoY = gl.YAxis.AxisObjects(AXISOBJPOS_AXIS_FIRST); vector arrTicks; int nCount = aoY.GetAxisTickData(arrTicks); out_int("GetAxisTickData :", nCount); }
origin.h