Get property info of folder, such as size, type, location. etc.
BOOL GetFolderInfo( PropertyInfo & stFdInfo )
Returns TRUE if succeed otherwise FALSE
EX1
void GetFolderInfo_Ex1() { Folder fld = Project.ActiveFolder(); if(fld.IsValid()) { PropertyInfo stFdInfo; fld.GetFolderInfo(stFdInfo); printf("The location of Current folder is: %s", stFdInfo.szLocation); return; } printf("there is no active folder in current project"); }
origin.h