BOOL GetImageMask( matrix<byte> & mMask )
TRUE/FALSE. TRUE indicates the mask has been retrieved successfully. Otherwise, return FALSE
EX1
// Matrix should be the active window void MatrixObject_GetImageMask_Ex1() { MatrixObject mObj(Project.MatrixPages(0).GetName(), 0); if( mObj ) { matrix<byte> mMask; if( mObj.GetImageMask(mMask) ) { printf("The mask is retrieved\n"); printf("Numder of rows are: %d, Number of Cols are: %d\n", mMask.GetNumRows(), mMask.GetNumCols()); MatrixObject mObj2("Matrix2", 0); mObj2.SetImageMask(mMask); } } else printf("Matrix not the active window\n"); }
GetImageMask() will get MatrixObject's image mask. The mask of an Origin image is an one byte DIB image. This method will first set the Origin C matrix data object to have same dimensions as the image mask, then, copy all bytes from the mask image to corresponding locations in Origin C matrix data object. If the return is TRUE, the Origin C matrix data object will have the mask image data.
origin.h