Sets icon with selected effect to given cell in fixed row
bool SetIcon(int nRow, int nCol, HINSTANCE hInst, int nIconNum, int nNormalResID, int nSelectResID = 0, const vector<string>* pvstrToolTip = NULL, BOOL bSmall = TRUE, int nNormalOverlayResID = 0, int nSelectOverlayResID = 0)
true on successful or false on failure
The examples in this section will use an existing grid dialog resource DLL that gets installed with Origin C's Developer Kit. The DLL can be found in this zip file, under \Dialog Builder\GridDLG sub-folder.
#include <..\Originlab\DialogEx.h> #include "GridDLGRes.h"// resource DLL header #include <ocGDI.h> class GridCtrlDLG : public ResizeDialog { public: GridCtrlDLG() : ResizeDialog(IDD_GRID_DLG, "GridDLG") { } int DoModal(HWND hParent = NULL) { InitMsgMap(); int nRet = ResizeDialog::DoModal(hParent); return nRet; } protected: ///----------------- Message Map ---------------- EVENTS_BEGIN ON_INIT(OnInitDialog) ON_SIZE(OnDlgResize) ON_GETMINMAXINFO(OnMinMaxInfo) ON_GRID_ICON_CLICK(IDC_GRID, OnLabelIconClick) ON_GRID_MOUSE_MOVE(IDC_GRID, OnMouseMove)//for tooltips EVENTS_END ///---------------------------------------------- BOOL OnInitDialog() { ResizeDialog::OnInitDialog(0, "Grid Dialog"); //initialize grid control m_GridCtrl.Init(IDC_GRID, *this); m_GridCtrl.SetupRowsCols(1, 0, 4, 2); m_GridCtrl.SetExplorerBar(flexBoldColLabel); vector<string> vstrToolTip = {"Edit"}; HMODULE hModule = okutil_load_dll("ODlg8"); for(int ii = 0; ii < m_GridCtrl.GetNumCols(); ii++) { m_GridCtrl.SetIcon(0, ii, hModule, 1, IDI_SETTING_NORMAL, IDI_SETTING_SELECT, &vstrToolTip); } //move grid control to top left RECT rrList; rrList.top = rrList.left = GetControlGap(); m_GridCtrl.MoveWindow(rrList); SetInitReady(); return TRUE; } BOOL OnDlgResize(int nType, int cx, int cy) { if(!IsInitReady()) return TRUE; uint nButtonIDs[] = {IDOK, 0}; ArrangeMainItemAndControls(nButtonIDs, IDC_GRID, NULL, false); return TRUE; } void OnLabelIconClick(Control ctrl, int nRow, int nCol, int nIndex) { printf("nRow=%d, nCol=%d, nIndex=%d\n", nRow, nCol, nIndex); } //for tooltips void OnMouseMove(Control cntrl, short nButton, short nShift, float X, float Y) { m_GridCtrl.UpdateTooltipText(); } private: GridControl m_GridCtrl; }; bool OpenGridDLG() { GridCtrlDLG myDlg; myDlg.DoModal( GetWindow() ); return true; }
GridControl.h