Get number of nodes of a graph object in graph layer
int GetNumOfNodes( )
Number of Nodes
EX1
// For this example to run, a graph window must exist in the project // and have a rectangle object in it. void GraphObject_GetNumOfNodes_ex1() { GraphLayer gl = Project.ActiveLayer(); foreach(GraphObject gr in gl.GraphObjects) { fpoint ptNode; int iNodes = gr.GetNumOfNodes(); if (iNodes > 1 ) { printf("Name = %s\n", gr.GetName()); printf("Number of nodes = %d\n", iNodes); for (int ii = 0; ii < iNodes; ii ++) { gr.GetNode(ii,ptNode); printf("Point %d: X= %f Y = %f\n", ii, ptNode.x, ptNode.y); } } } }
origin.h