Layout
The Layout class provides methods and properties common to all internal Origin layout layers. Origin layout pages contain a layout layer which contains other objects on the layout page.
An Origin C Layout object is a wrapper object that is a reference to an internal Origin layout object. Origin C wrapper objects do not actually exist in Origin and merely refer to the internal Origin object. Consequently, multiple Origin C wrapper objects can refer to the same internal Origin object.
The Layout class is derived from the Layer and OriginObject classes from which it inherits methods and properties.
EX1
void Layout_ex1() { LayoutPage lp; lp.Create("layout.otp"); if(!lp) return; Layout lo; // Need to explicitly cast layer to Layout lo = (Layout) Project.ActiveLayer(); if( lo.IsValid() ) { // List all graph objects present on the Layout page GraphObject grobj ; foreach( grobj in lo.GraphObjects ) printf( "Found graph object: %s\n", grobj.GetName() ); } else out_str( "Active Layer is not a Layout" ); }
origin.h
Name | Brief | Example |
---|---|---|
Layout | Constructor which constructs a Layout object given the name of a layout window. The object will be valid if the layout window with the given name exists. | Examples |