LabTalk Object Type:
The draw object maintains properties for current settings in label object management.
Property | Access | Description |
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draw.auto | Read/write numeric |
0 = globally disable all object.auto properties. For more information on the object.auto property, see User-created Visual Objects. |
draw.formula | Read/write numeric |
Get/Set the status of Show Formulas. 0 = Show Formulas is off, 1 = Show Formulas is on. |
draw.last$ | Read/write string |
Name of the last created label or named object. |
draw.mode | Read/write numeric |
1 = Edit Mode (aka Button Edit Mode), 0 = normal mode |
draw.showProg | Read/write numeric |
Real-time objects flash while processing data: 1 = enable, 0 = disable. Mostly used with RTM objects. For more information on RTM objects, contact OriginLab or your Origin distributor. |
Method | Description |
---|---|
draw.get(GrpObj) |
This method is the reverse of the draw.set() method. Instead of updating all the properties of all the sub-objects in a tool from a source object, this method updates the source object properties from the tool sub-object property values. GrpObj is the name of the tool containing the source sub-object property values. The object which is updated with the tool's sub-object property values is specified by the tool sub-object's name. The sub-object's name must start with an "_@". It is assumed that the characters following the "_@", and before any numeric digits, are the name of the object to receive the sub-object property values. The property values are assigned by matching the sub-object's control or label names with the object's property names. Note: The object's properties must be writable. |
draw.set(GrpObj [, DefObj]) |
This method updates all the properties of all the sub-objects in a tool from a source object. GrpObj is the name of the tool. DefObj (optional) is the name of the default object that contains* the source values. *The properties of the tool sub-objects are updated from one of the following source objects:
The property values are assigned by matching the source object's property names with the sub-object's control or label names. |
The following script is equivalent to selecting Edit:Button Edit Mode.
draw.mode = 1;